All Classes and Interfaces
Class
Description
Clock is a singleton that allows contestants to introspect the state of their
running code.
This enumeration represents a direction from one MapLocation to another.
An exception caused by a robot's interaction with the game world.
Enumerates the possible errors in GameWorld interactions that cause a GameActionException to be thrown.
GameConstants defines constants that affect gameplay.
This class is an immutable representation of two-dimensional coordinates
in the battlecode world.
A RobotController allows contestants to make their robot sense and interact
with the game world.
RobotInfo stores basic information that was 'sensed' of another Robot.
This enum represents the team of a robot.